Game Changing Virtual Reality Console Hits the Market

VR has been around for many years but, disappointingly, has failed to live up to its own expectations. With new groundbreaking, non-nausea-inducing devices and amazing immersive software starting to be developed, VRโ€™s moment for consumer products may finally have arrived. VR will likely impact every major industry including gaming, education, healthcare, fitness, eCommerce, social, mobile, entertainment, technology and travel to name a few.

In addition, we feel that VR will have a significant impact on the market research and consumer insights spaceโ€”think about what it would be like to conduct a focus group in a virtual environment without ever leaving the office, conducting concept test, ad-tests or study shopping behavior all within a virtual space, streaming your pilot tv show, movie or ad all within a virtual cinemaโ€”the possibilities are endless!

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